Projects

Hostile Takeover
Fan recreation of the cancelled Half-Life expansion featuring an all new single-player campaign with new weapons, NPCs, characters and story.
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Role: Game Designer & Project Lead
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Engine: GoldSource
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Goal/Challenge: Creating a unique mod while managing and coordinating a full team of developers
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Year: 2024
(Documentation Coming Soon)

Hoomeez Map
Level Design test, a blockout level created for Hoomeez, a Fall Guys inspired game.
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Role: Level Designer
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Engine: Unity
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Goal/Challenge: Blockout A Full Multiplayer Level
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Year: 2023
(Documentation Coming Soon)

The Zone
Arma 3 mission designed for 30 players inspired by S.T.A.L.K.E.R., tackling POIs, guidance and exploration in an open world map.
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Role: Mission Designer, Level Designer
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Engine: Arma 3 Editor
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Goal/Challenge: Translate STALKER's gameplay into Arma
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Year: 2021
(Documentation Coming Soon)

VIP Escape
Arma 3 assymetrical PVP map focused on VIP escort and assassination.
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Role: Mission Designer, Level Designer
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Engine: Arma 3 Editor
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Goal/Challenge: Create a fun & balanced asymmetrical PVP level
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Year: 2021
(Documentation Coming Soon)

Cubie
2D Mobile Puzzle Platformer focused on helping Cubie escape the sci-fi facility he's fallen into.
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Role: Level Designer, 2D Artist, Game Designer
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Engine: Unity
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Goal/Challenge: Create a proper mobile game as a 2-man team
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Year: 2018
(Documentation Coming Soon)



